RETROGAIA

GCE

Vectrex fullset

Jaquette face

1984

3D Crazy Coaster

3D Crazy Coaster is a video game for the Vectrex console. Released in 1983, 3D Crazy Coaster uses vector graphics to present a 3D ride on a roller coaster. It was originally designed for use with GCE's Imager glasses.

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1983

3D MineStorm

Mine Storm (also written as MineStorm ) is a multidirectional shooter similar to Atari, Inc. 's 1979 Asteroids arcade game. Designed and programmed by John Hall, it was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Although not provided on a physical cartridge, a Mine Storm screen overlay and manual were included with each system to support the built-in game.

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Jaquette face

1982

Armor Attack

Armor Attack is a multidirectional shooter designed by Tim Skelly and released as an arcade video game by Cinematronics in 1981. It was licensed to Sega for release in Japan and also to Rock-Ola. The vector graphics of Armor Attack present combat between the player's jeep and enemy vehicles in an overhead, maze-like view of a town. The buildings are not drawn in the game, but are an overlay that sits on top of the monitor. The overlay also tints the vectors green.

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1983

Bedlam

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1982

Berzerk

Berzerk is a 1980 maze shooter arcade video game designed by Alan McNeil and released by Stern Electronics. The game involves a Humanoid Intruder who has to escape maze-like rooms that are littered with robots which slowly move towards and shoot at the Humanoid. The player can shoot at the robots to try and escape the room. Along with the robots, a smiley face known as Evil Otto appears to hunt down the player within each room.

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1982

Blitz!

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1982

Clean Sweep

Clean Sweep is a 1982 maze game released for the Vectrex and written by Richard Moszkowski.

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1982

Cosmic Chasm

Cosmic Chasm is a 1983 vector game originally created by GCE for the Vectrex home game system. It became the first game developed for a home system to be turned into an arcade game after Cinematronics , which was in Chapter 11 bankruptcy at the time, released it as their last color vector game.

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1983

Heads Up

Heads Up Action Soccer is a 1983 soccer video game developed by General Consumer Electronics for the Vectrex. It was only the second sports title from GCE, after the football game Blitz!

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Jaquette face

1982

Mine Storm

Mine Storm (also written as MineStorm ) is a multidirectional shooter similar to Atari, Inc. 's 1979 Asteroids arcade game. Designed and programmed by John Hall, it was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Although not provided on a physical cartridge, a Mine Storm screen overlay and manual were included with each system to support the built-in game.

1 joueur00
Jaquette face

1983

Pole Position

Pole Position is a 1982 racing video game developed and published by Namco for arcades. It was licensed to Atari, Inc. for US manufacture and distribution. Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games , like F-1 (1976), whose designer Sho Osugi worked on Pole Position.

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Jaquette face

1982

Rip Off

Rip Off is a multidirectional shooter with black and white vector graphics , written by Tim Skelly and released as an arcade video game by Cinematronics in 1980. It was the first shooter with cooperative gameplay and an early game to exhibit flocking behavior. A port for the Vectrex was published in 1982.

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1982

Scramble

Scramble is a 1981 horizontally scrolling shooter video game developed and published by Konami for arcades. It was distributed by Leijac for manufacture in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels , and it established the foundation for a new genre.

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1982

Solar Quest

Solar Quest is a monochrome vector arcade video game created by Cinematronics in 1981. It was designed and programmed by Scott Boden, who previously worked on Star Castle. It had a home release for the Vectrex system in 1982.

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1982

Space Wars

Space Wars is a 1977 multidirectional shooter video game developed and published by Cinematronics for arcades. Like the PDP-1 program Spacewar! (1962), which it is based on, it uses black and white vector graphics for the visuals. The hardware developed for Space Wars became the platform for most of the vector-based arcade games from Cinematronics. It was released in Japan by Taito in 1978, and a Vectrex port was released in 1982.

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1983

Spike

Spike is a 1983 platform game for the Vectrex video game system. The game uses voice synthesis. Spike is included in the iOS Vectrex Regeneration app.

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1983

Star Castle

Star Castle is a 1980 multidirectional shooter video game developed and published by Cinematronics for arcades. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The arcade game uses vector graphics on a black and white display, with the colors of the rings and screen provided by a transparent plastic overlay. Star Castle was designed by Tim Skelly and programmed by Scott Boden; Skelly created a number of other vector games for Cinematronics, including St

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1982

Starhawk

Starhawk is a 1979 vector arcade game designed and programmed by Tim Skelly and manufactured by Cinematronics. Starhawk is a shoot 'em up unofficially based on the Star Wars trench run, making it one of the first arcade games to blatantly use concepts from said film. The game was unique at the time for its pseudo-3D graphics. It was distributed in Japan by Sega , and was later ported to the Vectrex home system in 1982.

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