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GCE - 1983

Star Castle

1 joueur

Star Castle is a 1980 multidirectional shooter video game developed and published by Cinematronics for arcades. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The arcade game uses vector graphics on a black and white display, with the colors of the rings and screen provided by a transparent plastic overlay. Star Castle was designed by Tim Skelly and programmed by Scott Boden; Skelly created a number of other vector games for Cinematronics, including St

Konsole
Vectrex
Entwickler
GCE
Publisher
GCE
Spieler
1 joueur
Bewertung
N/A
Erscheinung
01.10.1983

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The object of Star Castle is to destroy an enemy cannon which sits in the center of three concentric, rotating energy shield rings while avoiding or shooting "mines"–enemies that spawn from the core, pass through the energy rings, and then home in on the player's ship.

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